Ghouls are undead monsters that live in the holes and dungeons of Tibia. They are quite strong and extremely dangerous if they crop up in packs. Hiding in the darkness, they wait for uncautious adventurers. They can heal themselves and suck life energy out of their opponents.
Ghouls have 100 hitpoints. They are resistant against poison and cannot be paralyzed. It takes 450 mana to summon or convince these creatures. In addition, they are able to sense invisible creatures.
Ghouls yield 85 experience points. They carry brass helmets, gold coins, knives, torches, worms, and sometimes other items with them.