Considering the lifestyle of a pirate, it is no real surprise that several of them end up as cursed souls - never able to acquire some sort of afterlife. Bound to the world of the living, they continue their evil lifework of spreading fear and of murder. Almost impossible to be hurt, they pursue their victims with reckless malice that is frightful on its own. They posses several powers that are common to ghosts, but they seem to be slightly more accustomed and adapted to murder than others of their kind. While other ghosts seem more concerned about themselves and their dire fate, the Pirate Ghost actually seems to enjoy to inflict pain on the living ones. Some say, making others suffer lets them better bear their own misery.
Pirate Ghosts have 275 hitpoints. They are resistant against poison and cannot be hit by physical weapons nor be paralyzed. These creatures can neither be summoned nor convinced.
Pirate Ghosts yield 250 experience points. They carry dirty capes, gold coins, torn books, and sometimes other items with them.