We would like to inform everyone that next month, in June, the dedicated servers that host the Calmera and Tenebra worlds will undergo maintenance, which may cause inaccessibility. As soon as we have a date, we will inform you in advance.
We would like to inform everyone that next month, in June, the dedicated servers that host the...
We would like to inform everyone that next month, in June, the dedicated servers that host the Calmera and Tenebra worlds will undergo maintenance, which may cause inaccessibility. As soon as we have a date, we will inform you in advance.
Our engine has received several updates starting with the next server save, including code...
Our engine has received several updates starting with the next server save, including code modernization and fixes for some existing bugs. We strongly urge you to notify us immediately if you notice anything unusual so we can investigate.
We would like to inform you that all monsters in Tibia Retro have been revised. Thank you for your...
We would like to inform you that all monsters in Tibia Retro have been revised. Thank you for your patience.
Starting with the next server save, the experience and loot from the Braindeaths monster will be...
Starting with the next server save, the experience and loot from the Braindeaths monster will be corrected.
Starting with the next server save for the worlds, the movement of NPCs will receive a fix.
Starting with the next server save for the worlds, the movement of NPCs will receive a fix.
We have recently made an important change to the combat system: we replaced the default formulas previously used by the server with the original CIP formulas from version 8.0, reconstructed based on technical data publicly available about the behavior of the official server from that era.
Following this migration, we received several reports from the community indicating that ranged attacks felt "weak" or had "too many misses". We took these reports seriously and ran a full audit on the new system, with detailed logs and direct comparison against the original CIP behavior. Below, we share the results of this investigation. Why we migrated the formulasThe server originally operated with the default combat formulas (inherited from the base source), which work fine but do not faithfully reproduce the behavior of the original Tibia 8.0. Since our goal is to deliver an authentic retro Tibia experience, we imported the real CIP 8.0 formulas. This means combat now behaves the same way it did on the official server from that era — including the ranged miss chance, armor mitigation, and damage variance characteristic of the version. Players were expected to notice this difference, and the reports we received confirm that the change is having its intended effect. What was analyzed in the auditEven though the migration was intentional, we wanted to make sure that the new formulas were working correctly — meaning that the "harder" combat was indeed the original CIP 8.0 behavior, and not a bug introduced during the import. The audit covered the main combat points:
Technical resultsThe system is working exactly like CIP 8.0, following the original parameters:
In practice, this means that some shots will indeed miss even with high skill — and this is the expected behavior, not a bug. When the attack lands, the damage falls within the values predicted by the original formula. In melee combat, many hits are naturally reduced by the target's defense and armor, exactly as on the official Tibia 8.0. About the reported "issue"No bug was identified as a result of the formula import. The "low damage" feeling reported by players comes from two legitimate factors of the CIP formula, which did not exist (or worked differently) in the previous system:
In other words: what felt like a "nerf" is actually the original Tibia 8.0 behaving the way it always did on CIP. Transparency and commitmentFrom now on, the server has detailed combat logging for continuous auditing. This means:
This is our commitment to those who are looking for an authentic retro Tibia experience — and not just another "adapted" version of 8.0. We want to thank everyone who submitted reports after the migration. You were essential in helping us validate that the formula import was successful — and that the server now offers the authentic combat experience of the 8.0 era. Keep reporting whenever something feels off. That is how we maintain the quality of the server.
Happy hunting! |
The Dreamer's Challenge Quest is finally available in all game worlds. We started implementing this quest almost a year ago, but personal matters prevented the continuation of development and significantly delayed the launch. We have now managed to complete the project and the quest is fully functional and ready to be explored. Dreamer's Challenge is one of the most complex and challenging quests in Tibia Retro, known for its elaborate puzzles and valuable rewards. The mission is available in both worlds: Calmera and Tenebra. Make sure you are well prepared before starting, as the challenges are considerable. If you encounter any technical issues or unexpected behavior during the quest, please report them through official channels so we can fix them quickly. Good luck on your adventures. The Tibia Retro team |
Another year is coming to an end and we couldn't let it pass without saying thanks. Back in August we hit 2 years together - what a journey, right? Thanks for being here, for being part of all this. For every hunt, every laugh in chat, every moment we've shared in our little nostalgic corner of classic Tibia. 2026 is right around the corner, and you can count on it: we'll be together. Just like we were this year, and like we'll be in the years to come. Enjoy the holidays, relax, spend time with family... and see you in Tibia Retro! Merry Christmas and a great New Year! The Tibia Retro team |
What makes us most proud in these two years is the stability and consistency we've managed to maintain. Our two worlds, Tenebra (the pioneer, our PvP world) and Calmera (our Non-PvP refuge), remain strong and solid, offering unique experiences for different playstyles. Each world has developed its own personality and community, creating environments where both adrenaline-loving combat enthusiasts and peaceful explorers find their ideal place. Looking to the future, our mission remains clear: continue evolving gradually, always prioritizing the stability our players deserve. In the coming years, we'll be here, firm and constant, continuously improving the gaming experience and keeping alive the classic essence of Tibia that we all love so much. Thank you to everyone who is part of this journey - whether you're a Tenebra veteran or a Calmera explorer, you are the heart of Tibia Retro! |
The Tibia Retro Video Contest has come to an end, and we want to thank everyone who followed this journey. We had a special participation in this event, and the grand winner is Bezok! Bezok was the only adventurer to take on the challenge and create an incredible video, perfectly capturing the essence of Tibia Retro with outstanding creativity and quality. Congratulations, Bezok! You will receive 1500 in-game points as a well-deserved reward for your effort and talent.
We truly appreciate your participation and dedication. More exciting events and challenges are coming soon, so stay tuned! Thank you all, and see you in the next adventure! |